
FOR THE EXPLORER
“I choose you!”
The routes, the tall grass, the first partner. Play through a familiar Pokémon world and build your collection. A broader Pokédex will unlock more trading benefits.
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A FAMILIAR WORLD. A NEW SAVE FILE.
A Pokémon adventure.
A whole new way to collect.
Explore Hoenn, meet your favorites, and fill your Pokédex. Then step into a world where every encounter could be your next card trade.
CHOOSE YOUR PATH

Trainer! Would you like to trade for this Rayquaza EX?

EXPLORE
COLLECT
UNLOCK
TRADE01 / SELECT YOUR MODE
One more species in your Pokédex.
One more card you've been looking for.
Let one adventure lead to the next.

FOR THE EXPLORER
The routes, the tall grass, the first partner. Play through a familiar Pokémon world and build your collection. A broader Pokédex will unlock more trading benefits.

FOR THE COLLECTOR
Walk the map and encounter cards close in value to yours. Each trade takes the shape of a Pokémon battle, with an AI companion explaining the reasons to trade — or pass.



Adventure and trading. Two paths, one collection.
02 / A DIFFERENT KIND OF ENCOUNTER
This is how trading mode works. In the game you bring a real graded slab from your Collector Crypt wallet, and the map surfaces another player's slab of similar value.
The cards below are live listings from Collector Crypt.
Press NEXT ENCOUNTER to see another pair.
POKÉEMERALD
POKÉEMERALD
Trainer! This looks like an interesting offer.
Real collectibles. A new way to encounter them.
03 / EVERY NEW SPECIES COUNTS
Your adventure collection and your card collection are different. Your progress is what connects them.
Go a little further.Explore routes, meet Pokémon, and build your team.
Fill the missing entries.Every new species grows your adventure collection.
Bring progress to trading.A broader collection will unlock more trading benefits.
Specific bonuses and requirements will be defined with the game economy.
04 / BEYOND THE ROUTES
Every catch, quest and win earns Collector Points.
Spend them in the lab on a monster of your own,
launched as a real token on pump.fun.

FOR THE GRINDER
Collector Points (CP) are the in-game currency. You earn them by playing and by holding the official token, and spend them in the lab and on card packs. Every change is written to a server-side ledger, so a reward can't be counted twice.

FOR THE CREATOR
Visit the monster lab and spend 50 CP to design your own monster. Once you approve the design, your wallet signs a token launch on pump.fun, and the monster joins your party at Lv. 5. If the launch fails before going on-chain, the CP is refunded.
Token launches are on-chain and carry market risk. Daily CP from holding is capped at 500.
BEFORE YOU SET OFF

Both, by design. Adventure mode is a Pokémon journey with a growing Pokédex. Trading mode turns walking the map into encounters with cards of similar value, presented as Pokémon-style battles.
They are two separate collections. Pokémon you catch represent your adventure progress and future trading bonuses. Collectible cards are the items you exchange in trading mode.
The plan is to surface cards comparable in value to the card you bring. Price is a starting point: the edition, condition, grade, and your collection goals also matter.
No. The companion will explain the advantages and trade-offs of an offer. You decide whether to continue, and every actual trade will require your confirmation.
A real Collector Crypt integration is part of the project plan. It will connect the card-trading experience to collectible card data and trading workflows.
CP is the in-game currency. You start with 100 CP as a new trainer, and earn more from wild catches (+10), quests and dailies (+10–100), duel wins (+15) and holding the official token (+25–300 per day, capped at 500 CP per day). Every change is written to a server-side ledger, so a reward is never counted twice.
Launching a monster in the lab costs 50 CP. A card pack costs 100 CP or 1 USDC. CP is an in-game balance, not a token, and can't be withdrawn or traded.
In the monster lab you design your own monster for 50 CP. After you approve the design, your wallet signs a real token launch on pump.fun, and the monster joins your party at Lv. 5. If the launch fails before it goes on-chain, your CP is refunded.
Yes. Each launch creates a real on-chain token on pump.fun, and its price is set by the market. Only launch and buy what you can afford to lose. Nothing here is financial advice.
Explore both modes, compare card encounters, choose a starter, and browse the Pokédex.